PxEllipseClamp
Defined in include/foundation/PxMathUtils.h
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inline PxVec3 PxEllipseClamp(const PxVec3 &point, const PxVec3 &radii)
Compute the closest point on an 2d ellipse to a given 2d point.
- Parameters
point – [in] is a 2d point in the y-z plane represented by (point.y, point.z)
radii – [in] are the radii of the ellipse (radii.y and radii.z) in the y-z plane.
- Returns
Returns the 2d position on the surface of the ellipse that is closest to point.