PxParticleVolume

Defined in include/PxParticleBuffer.h

struct PxParticleVolume

Particle volume structure.

Used to track the bounding volume of a user-specified set of particles. The particles are required to be laid out contiguously within the same PxParticleBuffer.

Deprecated:

Particle-cloth, -rigids, -attachments and -volumes have been deprecated.

Public Members

PxBounds3 bound

The current bounds of the particles contained in this PxParticleVolume.

PxU32 particleIndicesOffset

The index into the particle list of the PxParticleBuffer for the first particle of this volume.

PxU32 numParticles

The number of particles contained in this PxParticleVolume.