PxValidateTriangleMesh
Defined in include/cooking/PxCooking.h
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bool PxValidateTriangleMesh(const physx::PxCookingParams ¶ms, const physx::PxTriangleMeshDesc &desc)
Verifies if the triangle mesh is valid.
Prints an error message for each inconsistency found.
The following conditions are true for a valid triangle mesh:
There are no duplicate vertices (within specified vertexWeldTolerance. See PxCookingParams::meshWeldTolerance)
There are no large triangles (within specified PxTolerancesScale.)
See also
PxCookTriangleMesh()
- Parameters
params – [in] The cooking parameters
desc – [in] The triangle mesh descriptor to read the mesh from.
- Returns
true if all the validity conditions hold, false otherwise.