PxCreateDynamic
Defined in include/extensions/PxSimpleFactory.h
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PxRigidDynamic *PxCreateDynamic(PxPhysics &sdk, const PxTransform &transform, PxShape &shape, PxReal density)
simple method to create a PxRigidDynamic actor with a single PxShape.
See also
- Parameters
sdk – [in] the PxPhysics object
transform – [in] the transform of the new object
shape – [in] the shape of the new object
density – [in] the density of the new object. Must be greater than zero.
- Returns
a new dynamic actor with the PxRigidBodyFlag, or NULL if it could not be constructed