PxCloneShape
Defined in include/extensions/PxSimpleFactory.h
-
PxShape *PxCloneShape(PxPhysics &physicsSDK, const PxShape &shape, bool isExclusive)
create a shape by copying attributes from another shape
The function clones a PxShape. The following properties are copied:
geometry
flags
materials
actor-local pose
contact offset
rest offset
simulation filter data
query filter data
torsional patch radius
minimum torsional patch radius
The following are not copied and retain their default values:
name
user data
- Parameters
physicsSDK – [in] - the physics SDK used to allocate the shape
shape – [in] the shape from which to take the attributes.
isExclusive – [in] whether the new shape should be an exclusive or shared shape.
- Returns
the newly-created rigid static