NvBlastAssetGetActorSerializationSizeUpperBound
Defined in lowlevel/NvBlast.h
-
uint32_t NvBlastAssetGetActorSerializationSizeUpperBound(const NvBlastAsset *asset, NvBlastLog logFn)
A buffer size sufficient to serialize an actor instanced from a given asset.
This function is faster than NvBlastActorGetSerializationSize, and can be used to create a reusable buffer for actor serialization.
- Parameters
asset – [in] The asset.
logFn – [in] User-supplied message function (see NvBlastLog definition). May be NULL.
- Returns
the required buffer size in bytes.