NvBlastFamilyGetActors
Defined in lowlevel/NvBlast.h
-
uint32_t NvBlastFamilyGetActors(NvBlastActor **actors, uint32_t actorsSize, const NvBlastFamily *family, NvBlastLog logFn)
Retrieve the active actors associated with the given family.
- Parameters
actors – [out] User-supplied array to be filled with the returned actor pointers.
actorsSize – [out] The size of the actors array. To receive all actor pointers, the size must be at least that given by NvBlastFamilyGetActorCount(family).
family – [in] The family.
logFn – [in] User-supplied message function (see NvBlastLog definition). May be NULL.
- Returns
the number of actor pointers written to actors. This will not exceed actorsSize.