NvBlastFamilyGetActors

Defined in lowlevel/NvBlast.h

uint32_t NvBlastFamilyGetActors(NvBlastActor **actors, uint32_t actorsSize, const NvBlastFamily *family, NvBlastLog logFn)

Retrieve the active actors associated with the given family.

Parameters
  • actors[out] User-supplied array to be filled with the returned actor pointers.

  • actorsSize[out] The size of the actors array. To receive all actor pointers, the size must be at least that given by NvBlastFamilyGetActorCount(family).

  • family[in] The family.

  • logFn[in] User-supplied message function (see NvBlastLog definition). May be NULL.

Returns

the number of actor pointers written to actors. This will not exceed actorsSize.