NvBlastActorIsSplitRequired

Defined in lowlevel/NvBlast.h

bool NvBlastActorIsSplitRequired(const NvBlastActor *actor, NvBlastLog logFn)

Determines if the actor is damaged (was fractured) and split call is required.

The actor could be damaged by calling NvBlastActorApplyFracture and NvBlastActorSplit is expected after. This function gives a hint that NvBlastActorSplit will have some work to be done and actor could potentially be split. If actor is not damaged calling NvBlastActorSplit will make no effect.

Returns

true iff split call is required for this actor.