NvBlastFamilyGetRequiredScratchForCreateFirstActor

Defined in lowlevel/NvBlast.h

size_t NvBlastFamilyGetRequiredScratchForCreateFirstActor(const NvBlastFamily *family, NvBlastLog logFn)

Returns the number of bytes of scratch memory that the user must supply to NvBlastFamilyCreateFirstActor.

Parameters
  • family[in] The family from which the first actor will be instanced.

  • logFn[in] User-supplied message function (see NvBlastLog definition). May be NULL.

Returns

the number of bytes of scratch memory required for a call to NvBlastFamilyCreateFirstActor.