NvBlastFamilyGetRequiredScratchForCreateFirstActor
Defined in lowlevel/NvBlast.h
-
size_t NvBlastFamilyGetRequiredScratchForCreateFirstActor(const NvBlastFamily *family, NvBlastLog logFn)
Returns the number of bytes of scratch memory that the user must supply to NvBlastFamilyCreateFirstActor.
- Parameters
family – [in] The family from which the first actor will be instanced.
logFn – [in] User-supplied message function (see NvBlastLog definition). May be NULL.
- Returns
the number of bytes of scratch memory required for a call to NvBlastFamilyCreateFirstActor.