NvBlastActorSerialize
Defined in lowlevel/NvBlast.h
-
uint32_t NvBlastActorSerialize(void *buffer, uint32_t bufferSize, const NvBlastActor *actor, NvBlastLog logFn)
Serialize a single actor to a buffer.
- Parameters
buffer – [out] User-supplied buffer, must be at least of size given by NvBlastActorGetSerializationSize(actor).
bufferSize – [in] The size of the user-supplied buffer.
actor – [in] The actor.
logFn – [in] User-supplied message function (see NvBlastLog definition). May be NULL.
- Returns
the number of bytes written to the buffer, or 0 if there is an error (such as an under-sized buffer).