NvBlastActorGetRequiredScratchForSplit

Defined in lowlevel/NvBlast.h

size_t NvBlastActorGetRequiredScratchForSplit(const NvBlastActor *actor, NvBlastLog logFn)

Returns the number of bytes of scratch memory that the user must supply to NvBlastActorSplit, based upon the actor that will be passed into that function.

Parameters
  • actor[in] The actor that will be passed into NvBlastActorSplit.

  • logFn[in] User-supplied message function (see NvBlastLog definition). May be NULL.

Returns

the number of bytes of scratch memory required for a call to NvBlastActorSplit with that actor.