NvBlastAssetGetFamilyMemorySize
Defined in lowlevel/NvBlast.h
-
size_t NvBlastAssetGetFamilyMemorySize(const NvBlastAsset *asset, NvBlastLog logFn)
Calculates the memory requirements for a family based upon an asset.
Use this function when building a family with NvBlastAssetCreateFamily.
- Parameters
asset – [in] Asset used to build the family (see NvBlastAsset).
logFn – [in] User-supplied message function (see NvBlastLog definition). May be NULL.
- Returns
the memory size (in bytes) required for the family, or zero if asset is invalid.