NvBlastFamilyGetMaxActorCount
Defined in lowlevel/NvBlast.h
-
uint32_t NvBlastFamilyGetMaxActorCount(const NvBlastFamily *family, NvBlastLog logFn)
Retrieve the max active actor count family could have.
- Parameters
family – [in] The family.
logFn – [in] User-supplied message function (see NvBlastLog definition). May be NULL.
- Returns
the max number of active actors family could have.