ovphysx#
ovphysx is a self-contained library package offering PhysX simulation through a C API and corresponding Python bindings for inclusion in user applications. It consumes caller-owned ovstage data, runs simulation, and allows reading and writing simulation data with DLPack interoperability.
To get started, refer to the Quickstart.
Note
Maturity: ovphysx is pre-release software and not yet mature.
USD coexistence: ovphysx ships an OV namespaced monolithic OpenUSD runtime. It can reuse an already-loaded compatible OV namespaced USD runtime from another OV library, but it does not treat a classic
usd-coreor host USD import as its runtime. In mixed OV processes, register each subsystem’s schema paths before the first USD stage open or schema-registry access.API stability: Parts of the API are still being completed and may change before 1.0.
ovphysx packages a USD-aware PhysX simulation runtime with tensorized data access. Applications populate scenes through ovstage, attach the stage to ovphysx, and drain committed ordinal ranges into simulation.
The source repository of ovphysx is the NVIDIA-Omniverse/PhysX GitHub repository.
External references of contained functionality:
Table of Contents#
ovstage Integration
Simulation Setup
Physics Schemas
Tutorials
- Quickstart
- Hello World: Populate ovstage and Step
- Tensor Bindings: Read and Write Simulation Data
- Contact Binding: Reading Contact Forces
- Cloning: Replicate Environments
- Rendering Handoff
- PhysX Interop: Direct PhysX SDK Access
- OmniPVD Recording: Capture Physics Internals to .ovd
- Building Against the ovphysx Source Tree
Guides
API Reference
Legal