PxParticleFlag

Defined in include/PxParticleSystem.h

struct PxParticleFlag

Flags which control the behaviour of a particle system.

See PxParticleSystem::setParticleFlag(), PxParticleSystem::setParticleFlags(), PxParticleSystem::getParticleFlags()

Public Types

enum Enum

Values:

enumerator eDISABLE_SELF_COLLISION

Disables particle self-collision.

enumerator eDISABLE_RIGID_COLLISION

Disables particle-rigid body collision.

enumerator eFULL_DIFFUSE_ADVECTION

Enables full advection of diffuse particles. By default, diffuse particles are advected only by particles in the cell they are contained. This flag enables full neighbourhood generation (more expensive).