PxIsosurfaceCallback
Defined in include/PxIsosurfaceExtraction.h
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class PxIsosurfaceCallback : public PxParticleSystemCallback
- Default implementation of a particle system callback to trigger the isosurface extraction. - A call to fetchResultsParticleSystem() on the PxScene will synchronize the work such that the caller knows that the post solve task completed. - Public Functions - 
inline void initialize(PxIsosurfaceExtractor *isosurfaceExtractor, PxU32 validPhaseMask = PxParticlePhaseFlag::eParticlePhaseFluid)
- Initializes the isosurface callback. - Parameters
- isosurfaceExtractor – [in] The isosurface extractor 
- validPhaseMask – [in] The valid phase mask marking the phase bits that particles must have set in order to contribute to the isosurface 
 
 
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inline virtual void onPostSolve(const PxGpuMirroredPointer<PxGpuParticleSystem> &gpuParticleSystem, CUstream stream)
- Method gets called after the particle system simulation step completed. - Parameters
- gpuParticleSystem – [in] Pointers to the particle systems gpu data available as host accessible pointer and as gpu accessible pointer 
- stream – [in] The stream on which all cuda kernel calls get scheduled for execution. A call to fetchResultsParticleSystem() on the PxScene will synchronize the work such that the caller knows that the task completed. 
 
 
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inline virtual void onBegin(const PxGpuMirroredPointer<PxGpuParticleSystem>&, CUstream)
- Method gets called when dirty data from the particle system is uploated to the gpu. - Parameters
- gpuParticleSystem – [in] Pointers to the particle systems gpu data available as host accessible pointer and as gpu accessible pointer 
- stream – [in] The stream on which all cuda kernel calls get scheduled for execution. A call to fetchResultsParticleSystem() on the PxScene will synchronize the work such that the caller knows that the task completed. 
 
 
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inline virtual void onAdvance(const PxGpuMirroredPointer<PxGpuParticleSystem>&, CUstream)
- Method gets called when the simulation step of the particle system is performed. - Parameters
- gpuParticleSystem – [in] Pointers to the particle systems gpu data available as host accessible pointer and as gpu accessible pointer 
- stream – [in] The stream on which all cuda kernel calls get scheduled for execution. A call to fetchResultsParticleSystem() on the PxScene will synchronize the work such that the caller knows that the task completed. 
 
 
 
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inline void initialize(PxIsosurfaceExtractor *isosurfaceExtractor, PxU32 validPhaseMask = PxParticlePhaseFlag::eParticlePhaseFluid)