PxSoftBodyAuxData

Defined in include/geometry/PxTetrahedronMesh.h

class PxSoftBodyAuxData : public PxRefCounted

A data container providing mass, rest pose and other information required for softbody simulation.

Stores properties of softbody like inverse mass per node, rest pose matrix per tetrahedral element etc. Mainly used internally to store runtime data.

Public Functions

virtual void release() = 0

Decrements the reference count of a tetrahedron mesh and releases it if the new reference count is zero.

virtual PxReal *getGridModelInvMass() = 0

Get the inverse mass of each vertex of the tetrahedron mesh.

Returns

PxReal* A pointer to an array of inverse mass for each vertex of the tetrahedron mesh. Size: number of vertices * sizeof(PxReal).

virtual PxU32 getReferenceCount() const = 0

Returns the reference count of the object.

At creation, the reference count of the object is 1. Every other object referencing this object increments the count by 1. When the reference count reaches 0, and only then, the object gets destroyed automatically.

Returns

the current reference count.

virtual void acquireReference() = 0

Acquires a counted reference to this object.

This method increases the reference count of the object by 1. Decrement the reference count by calling release()

virtual const char *getConcreteTypeName() const = 0

Returns string name of dynamic type.

Returns

Class name of most derived type of this object.

template<class T>
inline T *is()
template<class T>
inline const T *is() const
inline PxType getConcreteType() const

Returns concrete type of object.

See also

PxConcreteType

Returns

PxConcreteType::Enum of serialized object

inline void setBaseFlag(PxBaseFlag::Enum flag, bool value)

Set PxBaseFlag

Parameters
  • flag[in] The flag to be set

  • value[in] The flags new value

inline void setBaseFlags(PxBaseFlags inFlags)

Set PxBaseFlags

See also

PxBaseFlags

Parameters

inFlags[in] The flags to be set

inline PxBaseFlags getBaseFlags() const

Returns PxBaseFlags.

See also

PxBaseFlags

Returns

PxBaseFlags

inline virtual bool isReleasable() const

Whether the object is subordinate.

A class is subordinate, if it can only be instantiated in the context of another class.

Returns

Whether the class is subordinate

Protected Functions

inline PxSoftBodyAuxData(PxType concreteType, PxBaseFlags baseFlags)
inline PxSoftBodyAuxData(PxBaseFlags baseFlags)
inline virtual ~PxSoftBodyAuxData()
inline virtual bool isKindOf(const char *name) const

Returns whether a given type name matches with the type of this instance.

inline virtual void onRefCountZero()
template<class T>
inline bool typeMatch() const

Protected Attributes

PxType mConcreteType
PxBaseFlags mBaseFlags
PxU32 mBuiltInRefCount