PxSoftBodySimulationDataDesc
Defined in include/cooking/PxTetrahedronMeshDesc.h
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class PxSoftBodySimulationDataDesc
- ** - Public Functions - 
inline PxSoftBodySimulationDataDesc()
- Constructor to build an empty simulation description. 
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inline PxSoftBodySimulationDataDesc(physx::PxArray<physx::PxI32> &vertToTet)
- Constructor to build a simulation description with a defined vertex to tetrahedron mapping. 
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inline bool isValid() const
 - Public Members - 
PxBoundedData vertexToTet
- Pointer to first index of tetrahedron that contains the vertex at the same location in the vertex buffer. - if left unassigned it will be computed automatically. If a point is inside multiple tetrahedra (ambiguous case), the frist one found will be taken. 
 
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inline PxSoftBodySimulationDataDesc()