PxConstructSolverBodies
Defined in include/PxImmediateMode.h
-
void PxConstructSolverBodies(const PxRigidBodyData *inRigidData, PxSolverBodyData *outSolverBodyData, PxU32 nbBodies, const PxVec3 &gravity, PxReal dt, bool gyroscopicForces = false)
Constructs a PxSolverBodyData structure based on rigid body properties.
Applies gravity, damping and clamps maximum velocity.
- Parameters
inRigidData – [in] The array rigid body properties
outSolverBodyData – [out] The array of solverBodyData produced to represent these bodies
nbBodies – [in] The total number of solver bodies to create
gravity – [in] The gravity vector
dt – [in] The timestep
gyroscopicForces – [in] Indicates whether gyroscopic forces should be integrated