PxConstructSolverBodiesTGS

Defined in include/PxImmediateMode.h

void PxConstructSolverBodiesTGS(const PxRigidBodyData *inRigidData, PxTGSSolverBodyVel *outSolverBodyVel, PxTGSSolverBodyTxInertia *outSolverBodyTxInertia, PxTGSSolverBodyData *outSolverBodyData, PxU32 nbBodies, const PxVec3 &gravity, PxReal dt, bool gyroscopicForces = false)

Constructs a PxSolverBodyData structure based on rigid body properties.

Applies gravity, damping and clamps maximum velocity.

Parameters
  • inRigidData – [in] The array rigid body properties

  • outSolverBodyVel – [out] The array of PxTGSSolverBodyVel structures produced to represent these bodies

  • outSolverBodyTxInertia – [out] The array of PxTGSSolverBodyTxInertia produced to represent these bodies

  • outSolverBodyData – [out] The array of PxTGSolverBodyData produced to represent these bodies

  • nbBodies – [in] The total number of solver bodies to create

  • gravity – [in] The gravity vector

  • dt – [in] The timestep

  • gyroscopicForces – [in] Indicates whether gyroscopic forces should be integrated