include/PxQueryReport.h

Source file: include/PxQueryReport.h

Structs

  • PxActorShape: Combines a shape pointer and the actor the shape belongs to into one memory location.

  • PxHitBuffer: Returns scene query hits (intersections) to the user in a preallocated buffer.

  • PxHitCallback: This callback class facilitates reporting scene query hits (intersections) to the user.

  • PxOverlapBufferN: Returns touching overlap hits to the user in a fixed size array embedded in the buffer class.

  • PxOverlapHit

  • PxQueryCache: single hit cache for scene queries.

  • PxRaycastBufferN: Returns touching raycast hits to the user in a fixed size array embedded in the buffer class.

  • PxRaycastHit

  • PxSweepBufferN: Returns touching sweep hits to the user in a fixed size array embedded in the buffer class.

  • PxSweepHit