include/PxQueryReport.h
Source file: include/PxQueryReport.h
Structs
PxActorShape: Combines a shape pointer and the actor the shape belongs to into one memory location.
PxHitBuffer: Returns scene query hits (intersections) to the user in a preallocated buffer.
PxHitCallback: This callback class facilitates reporting scene query hits (intersections) to the user.
PxOverlapBufferN: Returns touching overlap hits to the user in a fixed size array embedded in the buffer class.
PxQueryCache: single hit cache for scene queries.
PxRaycastBufferN: Returns touching raycast hits to the user in a fixed size array embedded in the buffer class.
PxSweepBufferN: Returns touching sweep hits to the user in a fixed size array embedded in the buffer class.