include/PxSceneDesc.h
Source file: include/PxSceneDesc.h
Classes
PxSceneDesc: Descriptor class for scenes.
PxSceneLimits: Class used to retrieve limits(e.g.
Structs
PxFrictionType: Enum for selecting the friction algorithm used for simulation.
PxGpuDynamicsMemoryConfig: Sizes of pre-allocated buffers use for GPU dynamics.
PxSceneFlag: flags for configuring properties of the scene
PxSolverType: Enum for selecting the type of solver used for the simulation.