include/PxDeformableSkinning.h
File members: include/PxDeformableSkinning.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_DEFORMABLE_SKINNING_H
#define PX_DEFORMABLE_SKINNING_H
#include "foundation/PxPreprocessor.h"
#include "foundation/PxVec2.h"
#include "foundation/PxVec3.h"
#include "foundation/PxFlags.h"
#include "PxNodeIndex.h"
#include "cudamanager/PxCudaContextManager.h"
#include "common/PxCoreUtilityTypes.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
PX_ALIGN_PREFIX(16)
struct PxTriangleMeshEmbeddingInfo
{
PxVec2 uv;
PxReal offsetAlongInterpolatedNormal;
PxU32 guideTriangleId;
PxTriangleMeshEmbeddingInfo(
const PxVec2& uv_,
PxReal offsetAlongInterpolatedNormal_, PxU32 guideTriangleId_) :
uv(uv_), offsetAlongInterpolatedNormal(offsetAlongInterpolatedNormal_), guideTriangleId(guideTriangleId_)
{}
} PX_ALIGN_SUFFIX(16);
PX_ALIGN_PREFIX(16)
struct PxTetrahedronMeshEmbeddingInfo
{
PxVec3 uvw;
PxU32 guideTetrahedronId;
PxTetrahedronMeshEmbeddingInfo(const PxVec3& uvw_, PxU32 guideTetrahedronId_) :
uvw(uvw_), guideTetrahedronId(guideTetrahedronId_)
{}
} PX_ALIGN_SUFFIX(16);
#if PX_SUPPORT_GPU_PHYSX
struct PxTetmeshSkinningGpuData
{
PxTypedStridedData<PxVec3> guideVerticesD;
PxU32* guideTetrahedraD;
PxTetrahedronMeshEmbeddingInfo* skinningInfoPerVertexD;
PxTypedBoundedData<PxVec3> skinnedVerticesD;
};
struct PxTrimeshSkinningGpuData
{
PxTypedBoundedData<PxVec3> guideVerticesD;
PxTypedStridedData<PxVec3> guideNormalsD;
PxU32* guideTrianglesD;
PxTriangleMeshEmbeddingInfo* skinningInfoPerVertexD;
PxTypedBoundedData<PxVec3> skinnedVerticesD;
PxReal halfSurfaceThickness;
PxU32 nbGuideTriangles;
};
class PxDeformableSkinning
{
public:
virtual void computeNormalVectors(
PxTrimeshSkinningGpuData* skinningDataArrayD, PxU32 arrayLength,
CUstream stream, PxU32 nbGpuThreads = 8192) = 0;
virtual void evaluateVerticesEmbeddedIntoSurface(
PxTrimeshSkinningGpuData* skinningDataArrayD, PxU32 arrayLength,
CUstream stream, PxU32 nbGpuThreads = 8192) = 0;
virtual void evaluateVerticesEmbeddedIntoVolume(
PxTetmeshSkinningGpuData* skinningDataArrayD, PxU32 arrayLength,
CUstream stream, PxU32 nbGpuThreads = 8192) = 0;
virtual ~PxDeformableSkinning() { }
};
#endif
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif