include/PxDeformableSkinning.h

File members: include/PxDeformableSkinning.h

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#ifndef PX_DEFORMABLE_SKINNING_H
#define PX_DEFORMABLE_SKINNING_H

#include "foundation/PxPreprocessor.h"
#include "foundation/PxVec2.h"
#include "foundation/PxVec3.h"
#include "foundation/PxFlags.h"
#include "PxNodeIndex.h"
#include "cudamanager/PxCudaContextManager.h"
#include "common/PxCoreUtilityTypes.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

    PX_ALIGN_PREFIX(16)
        struct PxTriangleMeshEmbeddingInfo
    {
        PxVec2 uv;

        PxReal offsetAlongInterpolatedNormal;

        PxU32 guideTriangleId;

        PxTriangleMeshEmbeddingInfo(
            const PxVec2& uv_,
            PxReal offsetAlongInterpolatedNormal_, PxU32 guideTriangleId_) :
            uv(uv_), offsetAlongInterpolatedNormal(offsetAlongInterpolatedNormal_), guideTriangleId(guideTriangleId_)
        {}
    } PX_ALIGN_SUFFIX(16);

    PX_ALIGN_PREFIX(16)
        struct PxTetrahedronMeshEmbeddingInfo
    {
        PxVec3 uvw;

        PxU32 guideTetrahedronId;

        PxTetrahedronMeshEmbeddingInfo(const PxVec3& uvw_, PxU32 guideTetrahedronId_) :
            uvw(uvw_), guideTetrahedronId(guideTetrahedronId_)
        {}
    } PX_ALIGN_SUFFIX(16);

#if PX_SUPPORT_GPU_PHYSX
    struct PxTetmeshSkinningGpuData
    {
        PxTypedStridedData<PxVec3> guideVerticesD;

        PxU32* guideTetrahedraD;

        PxTetrahedronMeshEmbeddingInfo* skinningInfoPerVertexD;

        PxTypedBoundedData<PxVec3> skinnedVerticesD;
    };

    struct PxTrimeshSkinningGpuData
    {
        PxTypedBoundedData<PxVec3> guideVerticesD;

        PxTypedStridedData<PxVec3> guideNormalsD;

        PxU32* guideTrianglesD;

        PxTriangleMeshEmbeddingInfo* skinningInfoPerVertexD;

        PxTypedBoundedData<PxVec3> skinnedVerticesD;

        PxReal halfSurfaceThickness;

        PxU32 nbGuideTriangles;
    };

    class PxDeformableSkinning
    {
    public:
        virtual void computeNormalVectors(
            PxTrimeshSkinningGpuData* skinningDataArrayD, PxU32 arrayLength,
            CUstream stream, PxU32 nbGpuThreads = 8192) = 0;

        virtual void evaluateVerticesEmbeddedIntoSurface(
            PxTrimeshSkinningGpuData* skinningDataArrayD, PxU32 arrayLength,
            CUstream stream, PxU32 nbGpuThreads = 8192) = 0;

        virtual void evaluateVerticesEmbeddedIntoVolume(
            PxTetmeshSkinningGpuData* skinningDataArrayD, PxU32 arrayLength,
            CUstream stream, PxU32 nbGpuThreads = 8192) = 0;

        virtual ~PxDeformableSkinning() { }
    };
#endif

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif