include/PxDeformableVolume.h
File members: include/PxDeformableVolume.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_DEFORMABLE_VOLUME_H
#define PX_DEFORMABLE_VOLUME_H
#include "PxDeformableBody.h"
#include "PxDeformableVolumeFlag.h"
#include "PxConeLimitedConstraint.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
#if PX_VC
#pragma warning(push)
#pragma warning(disable : 4435)
#endif
class PxCudaContextManager;
class PxTetrahedronMesh;
class PxDeformableVolumeAuxData;
class PxDeformableSurface;
class PxParticleBuffer;
#define PX_MAX_NB_DEFORMABLE_VOLUME_TET 0x000fffff
#define PX_MAX_NB_DEFORMABLE_VOLUME 0xfff
class PxDeformableVolume : public PxDeformableBody
{
public:
virtual void setDeformableVolumeFlag(PxDeformableVolumeFlag::Enum flag, bool val) = 0;
virtual void setDeformableVolumeFlags(PxDeformableVolumeFlags flags) = 0;
virtual PxDeformableVolumeFlags getDeformableVolumeFlags() const = 0;
virtual void setSelfCollisionStressTolerance(const PxReal selfCollisionStressTolerance) = 0;
virtual PxReal getSelfCollisionStressTolerance() const = 0;
virtual PxVec4* getPositionInvMassBufferD() = 0;
virtual PxVec4* getRestPositionBufferD() = 0;
virtual PxVec4* getSimPositionInvMassBufferD() = 0;
virtual PxVec4* getSimVelocityBufferD() = 0;
virtual void markDirty(PxDeformableVolumeDataFlags flags) = 0;
virtual void setKinematicTargetBufferD(const PxVec4* positions) = 0;
PX_DEPRECATED virtual void setKinematicTargetBufferD(const PxVec4* positions, PxDeformableVolumeFlags flags) = 0;
virtual bool attachSimulationMesh(PxTetrahedronMesh& simulationMesh, PxDeformableVolumeAuxData& deformableVolumeAuxData) = 0;
virtual void detachSimulationMesh() = 0;
virtual PxTetrahedronMesh* getSimulationMesh() = 0;
virtual const PxTetrahedronMesh* getSimulationMesh() const = 0;
virtual PxTetrahedronMesh* getCollisionMesh() = 0;
virtual const PxTetrahedronMesh* getCollisionMesh() const = 0;
virtual PxDeformableVolumeAuxData* getDeformableVolumeAuxData() = 0;
virtual const PxDeformableVolumeAuxData*
getDeformableVolumeAuxData() const = 0;
virtual PxU32 getGpuDeformableVolumeIndex() = 0;
virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL { return "PxDeformableVolume"; }
PX_DEPRECATED PX_FORCE_INLINE void setSoftBodyFlag(PxDeformableVolumeFlag::Enum flag, bool val) { return setDeformableVolumeFlag(flag, val); }
PX_DEPRECATED PX_FORCE_INLINE void setSoftBodyFlags(PxDeformableVolumeFlags flags) { return setDeformableVolumeFlags(flags); }
PX_DEPRECATED PX_FORCE_INLINE PxDeformableVolumeFlags getSoftBodyFlag() const { return getDeformableVolumeFlags(); }
PX_DEPRECATED PX_FORCE_INLINE PxDeformableVolumeAuxData* getSoftBodyAuxData() { return getDeformableVolumeAuxData(); }
PX_DEPRECATED PX_FORCE_INLINE const PxDeformableVolumeAuxData* getSoftBodyAuxData() const { return getDeformableVolumeAuxData(); }
PX_DEPRECATED virtual void setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters = 1) = 0;
PX_DEPRECATED virtual void getSolverIterationCounts(PxU32& minPositionIters, PxU32& minVelocityIters) const = 0;
PX_DEPRECATED virtual void addParticleFilter(PxPBDParticleSystem* particlesystem, const PxParticleBuffer* buffer, PxU32 particleId, PxU32 tetId) = 0;
PX_DEPRECATED virtual void removeParticleFilter(PxPBDParticleSystem* particlesystem, const PxParticleBuffer* buffer, PxU32 particleId, PxU32 tetId) = 0;
PX_DEPRECATED virtual PxU32 addParticleAttachment(PxPBDParticleSystem* particlesystem, const PxParticleBuffer* buffer, PxU32 particleId, PxU32 tetId, const PxVec4& barycentric) = 0;
PX_DEPRECATED virtual void removeParticleAttachment(PxPBDParticleSystem* particlesystem, PxU32 handle) = 0;
PX_DEPRECATED virtual void addRigidFilter(PxRigidActor* actor, PxU32 vertId) = 0;
PX_DEPRECATED virtual void removeRigidFilter(PxRigidActor* actor, PxU32 vertId) = 0;
PX_DEPRECATED virtual PxU32 addRigidAttachment(PxRigidActor* actor, PxU32 vertId, const PxVec3& actorSpacePose, PxConeLimitedConstraint* constraint = NULL) = 0;
PX_DEPRECATED virtual void removeRigidAttachment(PxRigidActor* actor, PxU32 handle) = 0;
PX_DEPRECATED virtual void addTetRigidFilter(PxRigidActor* actor, PxU32 tetIdx) = 0;
PX_DEPRECATED virtual void removeTetRigidFilter(PxRigidActor* actor, PxU32 tetIdx) = 0;
PX_DEPRECATED virtual PxU32 addTetRigidAttachment(PxRigidActor* actor, PxU32 tetIdx, const PxVec4& barycentric, const PxVec3& actorSpacePose, PxConeLimitedConstraint* constraint = NULL) = 0;
PX_DEPRECATED virtual void addSoftBodyFilter(PxDeformableVolume* otherDeformableVolume, PxU32 otherTetIdx, PxU32 tetIdx1) = 0;
PX_DEPRECATED virtual void removeSoftBodyFilter(PxDeformableVolume* otherDeformableVolume, PxU32 otherTetIdx, PxU32 tetIdx1) = 0;
PX_DEPRECATED virtual void addSoftBodyFilters(PxDeformableVolume* otherDeformableVolume, PxU32* otherTetIndices, PxU32* tetIndices, PxU32 tetIndicesSize) = 0;
PX_DEPRECATED virtual void removeSoftBodyFilters(PxDeformableVolume* otherDeformableVolume, PxU32* otherTetIndices, PxU32* tetIndices, PxU32 tetIndicesSize) = 0;
PX_DEPRECATED virtual PxU32 addSoftBodyAttachment(PxDeformableVolume* deformableVolume0, PxU32 tetIdx0, const PxVec4& tetBarycentric0, PxU32 tetIdx1, const PxVec4& tetBarycentric1,
PxConeLimitedConstraint* constraint = NULL, PxReal constraintOffset = 0.0f) = 0;
PX_DEPRECATED virtual void removeSoftBodyAttachment(PxDeformableVolume* deformableVolume0, PxU32 handle) = 0;
PX_DEPRECATED PX_FORCE_INLINE PxU32 getGpuSoftBodyIndex() { return getGpuDeformableVolumeIndex(); }
protected:
PX_INLINE PxDeformableVolume(PxType concreteType, PxBaseFlags baseFlags) : PxDeformableBody(concreteType, baseFlags) {}
PX_INLINE PxDeformableVolume(PxBaseFlags baseFlags) : PxDeformableBody(baseFlags) {}
virtual ~PxDeformableVolume() {}
virtual bool isKindOf(const char* name) const PX_OVERRIDE { PX_IS_KIND_OF(name, "PxDeformableVolume", PxDeformableBody); }
};
PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec4 PxConfigureDeformableVolumeKinematicTarget(const PxVec4& target, bool isActive)
{
PxVec4 result = target;
if (isActive)
result.w = 0.0f;
else
{
//Any non-zero value will mark the target as inactive
if (result.w == 0.0f)
result.w = 1.0f;
}
return result;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec4 PxConfigureDeformableVolumeKinematicTarget(const PxVec3& target, bool isActive)
{
return PxConfigureDeformableVolumeKinematicTarget(PxVec4(target, 0.0f), isActive);
}
#if PX_VC
#pragma warning(pop)
#endif
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif // PX_DEFORMABLE_VOLUME_H