include/PxShape.h
File members: include/PxShape.h
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//
// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_SHAPE_H
#define PX_SHAPE_H
#include "PxPhysXConfig.h"
#include "common/PxBase.h"
#include "foundation/PxSimpleTypes.h"
#include "geometry/PxGeometry.h"
#include "geometry/PxGeometryHelpers.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxBoxGeometry;
class PxSphereGeometry;
class PxCapsuleGeometry;
class PxPlaneGeometry;
class PxConvexMeshGeometry;
class PxTriangleMeshGeometry;
class PxTetrahedronMeshGeometry;
class PxHeightFieldGeometry;
class PxParticleSystemGeometry;
class PxRigidActor;
struct PxFilterData;
class PxBaseMaterial;
class PxMaterial;
class PxDeformableSurfaceMaterial;
class PxDeformableVolumeMaterial;
struct PxShapeFlag
{
enum Enum
{
eSIMULATION_SHAPE = (1<<0),
eSCENE_QUERY_SHAPE = (1<<1),
eTRIGGER_SHAPE = (1<<2),
eVISUALIZATION = (1<<3)
};
};
typedef PxFlags<PxShapeFlag::Enum,PxU8> PxShapeFlags;
PX_FLAGS_OPERATORS(PxShapeFlag::Enum,PxU8)
class PxShape : public PxRefCounted
{
public:
virtual void release() = 0;
virtual void setGeometry(const PxGeometry& geometry) = 0;
virtual const PxGeometry& getGeometry() const = 0;
virtual PxRigidActor* getActor() const = 0;
/************************************************************************************************/
//\{
virtual void setLocalPose(const PxTransform& pose) = 0;
virtual PxTransform getLocalPose() const = 0;
//\}
/************************************************************************************************/
//\{
virtual void setSimulationFilterData(const PxFilterData& data) = 0;
virtual PxFilterData getSimulationFilterData() const = 0;
virtual void setQueryFilterData(const PxFilterData& data) = 0;
virtual PxFilterData getQueryFilterData() const = 0;
//\}
/************************************************************************************************/
virtual void setMaterials(PxMaterial*const* materials, PxU16 materialCount) = 0;
virtual void setDeformableSurfaceMaterials(PxDeformableSurfaceMaterial*const* materials, PxU16 materialCount) = 0;
virtual void setDeformableVolumeMaterials(PxDeformableVolumeMaterial* const* materials, PxU16 materialCount) = 0;
PX_DEPRECATED PX_FORCE_INLINE void setSoftBodyMaterials(PxDeformableVolumeMaterial* const* materials, PxU16 materialCount)
{
setDeformableVolumeMaterials(materials, materialCount);
}
virtual PxU16 getNbMaterials() const = 0;
virtual PxU32 getMaterials(PxMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
virtual PxU32 getDeformableSurfaceMaterials(PxDeformableSurfaceMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex = 0) const = 0;
virtual PxU32 getDeformableVolumeMaterials(PxDeformableVolumeMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex = 0) const = 0;
PX_DEPRECATED PX_FORCE_INLINE PxU32 getSoftBodyMaterials(PxDeformableVolumeMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex = 0) const
{
return getDeformableVolumeMaterials(userBuffer, bufferSize, startIndex);
}
virtual PxBaseMaterial* getMaterialFromInternalFaceIndex(PxU32 faceIndex) const = 0;
virtual void setContactOffset(PxReal contactOffset) = 0;
virtual PxReal getContactOffset() const = 0;
virtual void setRestOffset(PxReal restOffset) = 0;
virtual PxReal getRestOffset() const = 0;
virtual void setDensityForFluid(PxReal densityForFluid) = 0;
virtual PxReal getDensityForFluid() const = 0;
virtual void setTorsionalPatchRadius(PxReal radius) = 0;
virtual PxReal getTorsionalPatchRadius() const = 0;
virtual void setMinTorsionalPatchRadius(PxReal radius) = 0;
virtual PxReal getMinTorsionalPatchRadius() const = 0;
virtual PX_DEPRECATED PxU32 getInternalShapeIndex() const = 0;
virtual PxShapeGPUIndex getGPUIndex() const = 0;
/************************************************************************************************/
virtual void setFlag(PxShapeFlag::Enum flag, bool value) = 0;
virtual void setFlags(PxShapeFlags inFlags) = 0;
virtual PxShapeFlags getFlags() const = 0;
virtual bool isExclusive() const = 0;
virtual void setName(const char* name) = 0;
virtual const char* getName() const = 0;
virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL { return "PxShape"; }
/************************************************************************************************/
void* userData;
protected:
PX_INLINE PxShape(PxBaseFlags baseFlags) : PxRefCounted(baseFlags) {}
PX_INLINE PxShape(PxType concreteType, PxBaseFlags baseFlags) : PxRefCounted(concreteType, baseFlags), userData(NULL) {}
virtual ~PxShape() {}
virtual bool isKindOf(const char* name) const { PX_IS_KIND_OF(name, "PxShape", PxRefCounted); }
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif