include/PxSimulationStatistics.h

File members: include/PxSimulationStatistics.h

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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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#ifndef PX_SIMULATION_STATISTICS_H
#define PX_SIMULATION_STATISTICS_H

#include "foundation/PxAssert.h"
#include "PxPhysXConfig.h"
#include "foundation/PxSimpleTypes.h"
#include "geometry/PxGeometry.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

struct PxGpuDynamicsMemoryConfigStatistics
{
    PxU64   tempBufferCapacity;
    PxU32   rigidContactCount;
    PxU32   rigidPatchCount;
    PxU32   foundLostPairs;
    PxU32   foundLostAggregatePairs;
    PxU32   totalAggregatePairs;
    PxU32   deformableSurfaceContacts;
    PxU32   deformableVolumeContacts;
    PxU32   softbodyContacts;
    PxU32   particleContacts;
    PxU32   collisionStackSize;

    PxGpuDynamicsMemoryConfigStatistics() :
        tempBufferCapacity          (0),
        rigidContactCount           (0),
        rigidPatchCount             (0),
        foundLostPairs              (0),
        foundLostAggregatePairs     (0),
        totalAggregatePairs         (0),
        deformableSurfaceContacts   (0),
        deformableVolumeContacts    (0),
        softbodyContacts            (0), // deprecated
        particleContacts            (0),
        collisionStackSize          (0)
    { }
};

class PxSimulationStatistics
{
public:

    enum RbPairStatsType
    {
        eDISCRETE_CONTACT_PAIRS,

        eCCD_PAIRS,

        eMODIFIED_CONTACT_PAIRS,

        eTRIGGER_PAIRS
    };

//objects:
    PxU32   nbActiveConstraints;

    PxU32   nbActiveDynamicBodies;

    PxU32   nbActiveKinematicBodies;

    PxU32   nbStaticBodies;

    PxU32   nbDynamicBodies;

    PxU32   nbKinematicBodies;

    PxU32   nbShapes[PxGeometryType::eGEOMETRY_COUNT];

    PxU32   nbAggregates;

    PxU32   nbArticulations;

//solver:
    PxU32   nbAxisSolverConstraints;

    PxU32   compressedContactSize;

    PxU32   requiredContactConstraintMemory;

    PxU32   peakConstraintMemory;

//broadphase:
    PX_FORCE_INLINE PxU32 getNbBroadPhaseAdds() const
    {
        return nbBroadPhaseAdds;
    }

    PX_FORCE_INLINE PxU32 getNbBroadPhaseRemoves() const
    {
        return nbBroadPhaseRemoves;
    }

//collisions:
    PxU32 getRbPairStats(RbPairStatsType pairType, PxGeometryType::Enum g0, PxGeometryType::Enum g1) const
    {
        PX_ASSERT_WITH_MESSAGE( (pairType >= eDISCRETE_CONTACT_PAIRS) &&
                                (pairType <= eTRIGGER_PAIRS),
                                "Invalid pairType in PxSimulationStatistics::getRbPairStats");

        if (g0 >= PxGeometryType::eGEOMETRY_COUNT || g1 >= PxGeometryType::eGEOMETRY_COUNT)
        {
            PX_ASSERT(false);
            return 0;
        }

        PxU32 nbPairs = 0;
        switch(pairType)
        {
            case eDISCRETE_CONTACT_PAIRS:
                nbPairs = nbDiscreteContactPairs[g0][g1];
                break;
            case eCCD_PAIRS:
                nbPairs = nbCCDPairs[g0][g1];
                break;
            case eMODIFIED_CONTACT_PAIRS:
                nbPairs = nbModifiedContactPairs[g0][g1];
                break;
            case eTRIGGER_PAIRS:
                nbPairs = nbTriggerPairs[g0][g1];
                break;
        }
        return nbPairs;
    }

    PxU32   nbDiscreteContactPairsTotal;

    PxU32   nbDiscreteContactPairsWithCacheHits;

    PxU32   nbDiscreteContactPairsWithContacts;

    PxU32   nbNewPairs;

    PxU32   nbLostPairs;

    PxU32   nbNewTouches;

    PxU32   nbLostTouches;

    PxU32   nbPartitions;

    PxU64   gpuMemParticles;

    PxU64   gpuMemDeformableSurfaces;

    PxU64   gpuMemDeformableVolumes;

    PX_DEPRECATED PxU64 gpuMemSoftBodies;

    PxU64   gpuMemHeap;

    PxU64   gpuMemHeapBroadPhase;

    PxU64   gpuMemHeapNarrowPhase;

    PxU64   gpuMemHeapSolver;

    PxU64   gpuMemHeapArticulation;

    PxU64   gpuMemHeapSimulation;

    PxU64   gpuMemHeapSimulationArticulation;

    PxU64   gpuMemHeapSimulationParticles;

    PxU64   gpuMemHeapSimulationDeformableSurface;

    PxU64   gpuMemHeapSimulationDeformableVolume;

    PX_DEPRECATED PxU64 gpuMemHeapSimulationSoftBody;

    PxU64   gpuMemHeapParticles;

    PxU64   gpuMemHeapDeformableSurfaces;

    PxU64   gpuMemHeapDeformableVolumes;

    PX_DEPRECATED PxU64 gpuMemHeapSoftBodies;

    PxU64   gpuMemHeapOther;

    PxGpuDynamicsMemoryConfigStatistics gpuDynamicsMemoryConfigStatistics;

    PxSimulationStatistics() :
        nbActiveConstraints                     (0),
        nbActiveDynamicBodies                   (0),
        nbActiveKinematicBodies                 (0),
        nbStaticBodies                          (0),
        nbDynamicBodies                         (0),
        nbKinematicBodies                       (0),
        nbAggregates                            (0),
        nbArticulations                         (0),
        nbAxisSolverConstraints                 (0),
        compressedContactSize                   (0),
        requiredContactConstraintMemory         (0),
        peakConstraintMemory                    (0),
        nbDiscreteContactPairsTotal             (0),
        nbDiscreteContactPairsWithCacheHits     (0),
        nbDiscreteContactPairsWithContacts      (0),
        nbNewPairs                              (0),
        nbLostPairs                             (0),
        nbNewTouches                            (0),
        nbLostTouches                           (0),
        nbPartitions                            (0),
        gpuMemParticles                         (0),
        gpuMemDeformableSurfaces                (0),
        gpuMemDeformableVolumes                 (0),
        gpuMemSoftBodies                        (0), // deprecated
        gpuMemHeap                              (0),
        gpuMemHeapBroadPhase                    (0),
        gpuMemHeapNarrowPhase                   (0),
        gpuMemHeapSolver                        (0),
        gpuMemHeapArticulation                  (0),
        gpuMemHeapSimulation                    (0),
        gpuMemHeapSimulationArticulation        (0),
        gpuMemHeapSimulationParticles           (0),
        gpuMemHeapSimulationDeformableSurface   (0),
        gpuMemHeapSimulationDeformableVolume    (0),
        gpuMemHeapSimulationSoftBody            (0), // deprecated
        gpuMemHeapParticles                     (0),
        gpuMemHeapDeformableSurfaces            (0),
        gpuMemHeapDeformableVolumes             (0),
        gpuMemHeapSoftBodies                    (0), // deprecated
        gpuMemHeapOther                         (0)
    {
        nbBroadPhaseAdds = 0;
        nbBroadPhaseRemoves = 0;

        for(PxU32 i=0; i < PxGeometryType::eGEOMETRY_COUNT; i++)
        {
            for(PxU32 j=0; j < PxGeometryType::eGEOMETRY_COUNT; j++)
            {
                nbDiscreteContactPairs[i][j] = 0;
                nbModifiedContactPairs[i][j] = 0;
                nbCCDPairs[i][j] = 0;
                nbTriggerPairs[i][j] = 0;
            }
        }

        for(PxU32 i=0; i < PxGeometryType::eGEOMETRY_COUNT; i++)
        {
            nbShapes[i] = 0;
        }
    }

    //
    // We advise to not access these members directly. Use the provided accessor methods instead.
    //
//broadphase:
    PxU32   nbBroadPhaseAdds;
    PxU32   nbBroadPhaseRemoves;

//collisions:
    PxU32   nbDiscreteContactPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT];
    PxU32   nbCCDPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT];
    PxU32   nbModifiedContactPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT];
    PxU32   nbTriggerPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT];
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif