include/extensions/PxTetrahedronMeshExt.h

File members: include/extensions/PxTetrahedronMeshExt.h

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#ifndef PX_TETRAHEDRON_MESH_EXT_H
#define PX_TETRAHEDRON_MESH_EXT_H

#include "foundation/PxVec3.h"
#include "foundation/PxVec4.h"
#include "foundation/PxArray.h"

#if !PX_DOXYGEN
namespace physx
{
#endif
    class PxTetrahedronMesh;

    class PxTetrahedronMeshExt
    {
    public:
        static PxI32 findTetrahedronContainingPoint(const PxTetrahedronMesh* mesh, const PxVec3& point, PxVec4& bary, PxReal tolerance = 1e-6f);

        static PxI32 findTetrahedronClosestToPoint(const PxTetrahedronMesh* mesh, const PxVec3& point, PxVec4& bary);

        static void createPointsToTetrahedronMap(const PxArray<PxVec3>& tetMeshVertices, const PxArray<PxU32>& tetMeshIndices, const PxArray<PxVec3>& pointsToEmbed, PxArray<PxVec4>& barycentricCoordinates, PxArray<PxU32>& tetLinks);

        static void extractTetMeshSurface(const void* tetrahedra, PxU32 numTetrahedra, bool sixteenBitIndices, PxArray<PxU32>& surfaceTriangles, PxArray<PxU32>* surfaceTriangleToTet = NULL, bool flipTriangleOrientation = false);

        static void extractTetMeshSurface(const PxTetrahedronMesh* mesh, PxArray<PxU32>& surfaceTriangles, PxArray<PxU32>* surfaceTriangleToTet = NULL, bool flipTriangleOrientation = false);
    };

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif