include/foundation/PxBitAndData.h
File members: include/foundation/PxBitAndData.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_BIT_AND_DATA_H
#define PX_BIT_AND_DATA_H
#include "foundation/PxIO.h"
#include "foundation/PxSimpleTypes.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
template <typename storageType, storageType bitMask>
class PxBitAndDataT
{
public:
PX_FORCE_INLINE PxBitAndDataT(const PxEMPTY)
{
}
PX_FORCE_INLINE PxBitAndDataT() : mData(0)
{
}
PX_FORCE_INLINE PxBitAndDataT(storageType data, bool bit = false)
{
mData = bit ? storageType(data | bitMask) : data;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE operator storageType() const
{
return storageType(mData & ~bitMask);
}
PX_CUDA_CALLABLE PX_FORCE_INLINE void setBit()
{
mData |= bitMask;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE void clearBit()
{
mData &= ~bitMask;
}
PX_CUDA_CALLABLE PX_FORCE_INLINE storageType isBitSet() const
{
return storageType(mData & bitMask);
}
protected:
storageType mData;
};
typedef PxBitAndDataT<PxU8, 0x80> PxBitAndByte;
typedef PxBitAndDataT<PxU16, 0x8000> PxBitAndWord;
typedef PxBitAndDataT<PxU32, 0x80000000> PxBitAndDword;
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif