include/geometry/PxConvexMesh.h

File members: include/geometry/PxConvexMesh.h

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#ifndef PX_CONVEX_MESH_H
#define PX_CONVEX_MESH_H

#include "foundation/PxVec3.h"
#include "foundation/PxMat33.h"
#include "common/PxBase.h"

#if !PX_DOXYGEN
namespace physx
{
class PxBounds3;
#endif

struct PxHullPolygon
{
    PxReal          mPlane[4];
    PxU16           mNbVerts;
    PxU16           mIndexBase;
};

class PxConvexMesh : public PxRefCounted
{
public:

    virtual PxU32   getNbVertices() const   = 0;

    virtual const PxVec3*   getVertices()   const   = 0;

    virtual const PxU8*     getIndexBuffer()    const   = 0;

    virtual PxU32   getNbPolygons() const   = 0;

    virtual bool    getPolygonData(PxU32 index, PxHullPolygon& data)    const   = 0;

    virtual void    release()   = 0;

    virtual void    getMassInformation(PxReal& mass, PxMat33& localInertia, PxVec3& localCenterOfMass)  const   = 0;

    virtual PxBounds3   getLocalBounds()    const   = 0;

    virtual const PxReal* getSDF() const = 0;

    virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL    { return "PxConvexMesh"; }

    virtual bool        isGpuCompatible() const = 0;

protected:
    PX_INLINE           PxConvexMesh(PxType concreteType, PxBaseFlags baseFlags) : PxRefCounted(concreteType, baseFlags) {}
    PX_INLINE           PxConvexMesh(PxBaseFlags baseFlags) : PxRefCounted(baseFlags) {}
    virtual             ~PxConvexMesh() {}
    virtual bool        isKindOf(const char* name) const { PX_IS_KIND_OF(name, "PxConvexMesh", PxRefCounted); }
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif