include/geometry/PxConvexMesh.h
File members: include/geometry/PxConvexMesh.h
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// Copyright (c) 2008-2024 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_CONVEX_MESH_H
#define PX_CONVEX_MESH_H
#include "foundation/PxVec3.h"
#include "foundation/PxMat33.h"
#include "common/PxBase.h"
#if !PX_DOXYGEN
namespace physx
{
class PxBounds3;
#endif
struct PxHullPolygon
{
PxReal mPlane[4];
PxU16 mNbVerts;
PxU16 mIndexBase;
};
class PxConvexMesh : public PxRefCounted
{
public:
virtual PxU32 getNbVertices() const = 0;
virtual const PxVec3* getVertices() const = 0;
virtual const PxU8* getIndexBuffer() const = 0;
virtual PxU32 getNbPolygons() const = 0;
virtual bool getPolygonData(PxU32 index, PxHullPolygon& data) const = 0;
virtual void release() = 0;
virtual void getMassInformation(PxReal& mass, PxMat33& localInertia, PxVec3& localCenterOfMass) const = 0;
virtual PxBounds3 getLocalBounds() const = 0;
virtual const PxReal* getSDF() const = 0;
virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL { return "PxConvexMesh"; }
virtual bool isGpuCompatible() const = 0;
protected:
PX_INLINE PxConvexMesh(PxType concreteType, PxBaseFlags baseFlags) : PxRefCounted(concreteType, baseFlags) {}
PX_INLINE PxConvexMesh(PxBaseFlags baseFlags) : PxRefCounted(baseFlags) {}
virtual ~PxConvexMesh() {}
virtual bool isKindOf(const char* name) const { PX_IS_KIND_OF(name, "PxConvexMesh", PxRefCounted); }
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif