include/gpu/PxPhysicsGpu.h

File members: include/gpu/PxPhysicsGpu.h

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#ifndef PX_PHYSICS_GPU_H
#define PX_PHYSICS_GPU_H

#include "cudamanager/PxCudaContext.h"
#include "cudamanager/PxCudaContextManager.h"

#include "foundation/PxSimpleTypes.h"
#include "foundation/PxVec4.h"
#include "PxParticleSystem.h"

#include "foundation/PxArray.h"
#include "PxParticleGpu.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

#if PX_SUPPORT_GPU_PHYSX

    class PxSceneDesc;

    class PxIsosurfaceExtractor;
    class PxSparseGridIsosurfaceExtractor;
    class PxAnisotropyGenerator;
    class PxSmoothedPositionGenerator;
    class PxParticleNeighborhoodProvider;

    class PxArrayConverter;
    class PxSDFBuilder;
    class PxDeformableSkinning;

    struct PxIsosurfaceParams;
    struct PxSparseGridParams;

    class PxPhysicsGpu
    {
    public:
        virtual PxIsosurfaceExtractor* createDenseGridIsosurfaceExtractor(PxCudaContextManager* cudaContextManager, const PxBounds3& worldBounds,
            PxReal cellSize, const PxIsosurfaceParams& isosurfaceParams, PxU32 maxNumParticles, PxU32 maxNumVertices = 512 * 1024, PxU32 maxNumTriangles = 1024 * 1024) = 0;

        virtual PxSparseGridIsosurfaceExtractor* createSparseGridIsosurfaceExtractor(PxCudaContextManager* cudaContextManager, const PxSparseGridParams& sparseGridParams,
            const PxIsosurfaceParams& isosurfaceParams, PxU32 maxNumParticles, PxU32 maxNumVertices = 512 * 1024, PxU32 maxNumTriangles = 1024 * 1024) = 0;

        virtual PxAnisotropyGenerator* createAnisotropyGenerator(PxCudaContextManager* cudaContextManager, PxU32 maxNumParticles,
            PxReal anisotropyScale = 1.0f, PxReal minAnisotropy = 0.1f, PxReal maxAnisotropy = 2.0f) = 0;

        virtual PxSmoothedPositionGenerator* createSmoothedPositionGenerator(PxCudaContextManager* cudaContextManager, PxU32 maxNumParticles, PxReal smoothingStrength = 0.5f) = 0;

        virtual PxParticleNeighborhoodProvider* createParticleNeighborhoodProvider(PxCudaContextManager* cudaContextManager, const PxU32 maxNumParticles,
            const PxReal cellSize, const PxU32 maxNumSparseGridCells = 262144) = 0;

        virtual PxArrayConverter* createArrayConverter(PxCudaContextManager* cudaContextManager) = 0;

        virtual PxSDFBuilder* createSDFBuilder(PxCudaContextManager* cudaContextManager) = 0;

        virtual PxDeformableSkinning* createDeformableSkinning(PxCudaContextManager* cudaContextManager) = 0;

        virtual void release() = 0;

        virtual ~PxPhysicsGpu() {}
    };

#endif

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif