PxBroadPhase

Defined in include/PxBroadPhase.h

class PxBroadPhase

Low-level broadphase API.

This low-level API only supports batched updates and leaves most of the data management to its clients.

This is useful if you want to use the broadphase with your own memory buffers. Note however that the GPU broadphase works best with buffers allocated in CUDA memory. The getAllocator() function returns an allocator that is compatible with the selected broadphase. It is recommended to allocate and deallocate the broadphase data (bounds, groups, distances) using this allocator.

Important note: it must be safe to load 4 bytes past the end of the provided bounds array.

The high-level broadphase API (PxAABBManager) is an easier-to-use interface that automatically deals with these requirements.

See also

PxCreateBroadPhase

Public Functions

virtual void release() = 0
virtual PxBroadPhaseType::Enum getType() const = 0

Gets the broadphase type.

See also

PxBroadPhaseType::Enum

Returns

Broadphase type.

virtual void getCaps(PxBroadPhaseCaps &caps) const = 0

Gets broad-phase caps.

See also

PxBroadPhaseCaps

Parameters

caps – [out] Broad-phase caps

virtual PxBroadPhaseRegions *getRegions() = 0

Retrieves the regions API if applicable.

For broadphases that do not use explicit user-defined regions, this call returns NULL.

See also

PxBroadPhaseRegions

Returns

Region API, or NULL.

virtual PxAllocatorCallback *getAllocator() = 0

Retrieves the broadphase allocator.

User-provided buffers should ideally be allocated with this allocator, for best performance. This is especially true for the GPU broadphases, whose buffers need to be allocated in CUDA host memory.

See also

PxAllocatorCallback

Returns

The broadphase allocator.

virtual PxU64 getContextID() const = 0

Retrieves the profiler’s context ID.

See also

PxBroadPhaseDesc

Returns

The context ID.

virtual void setScratchBlock(void *scratchBlock, PxU32 size) = 0

Sets a scratch buffer.

Some broadphases might take advantage of a scratch buffer to limit runtime allocations.

All broadphases still work without providing a scratch buffer, this is an optional function that can potentially reduce runtime allocations.

Parameters
  • scratchBlock – [in] The scratch buffer

  • size – [in] Size of the scratch buffer in bytes

virtual void update(const PxBroadPhaseUpdateData &updateData, PxBaseTask *continuation = NULL) = 0

Updates the broadphase and computes the lists of created/deleted pairs.

The provided update data describes changes to objects since the last broadphase update.

To benefit from potentially multithreaded implementations, it is necessary to provide a continuation task to the function. It is legal to pass NULL there, but the underlying (CPU) implementations will then run single-threaded.

See also

PxBroadPhaseUpdateData PxBaseTask

Parameters
  • updateData – [in] The update data

  • continuation – [in] Continuation task to enable multi-threaded implementations, or NULL.

virtual void fetchResults(PxBroadPhaseResults &results) = 0

Retrieves the broadphase results after an update.

This should be called once after each update call to retrieve the results of the broadphase. The results are incremental, i.e. the system only returns new and lost pairs, not all current pairs.

See also

PxBroadPhaseResults

Parameters

results – [out] The broadphase results

inline void update(PxBroadPhaseResults &results, const PxBroadPhaseUpdateData &updateData)

Helper for single-threaded updates.

This short helper function performs a single-theaded update and reports the results in a single call.

See also

PxBroadPhaseUpdateData PxBroadPhaseResults

Parameters
  • results – [out] The broadphase results

  • updateData – [in] The update data

Protected Functions

inline PxBroadPhase()
inline virtual ~PxBroadPhase()