PxVehicleFourWheelDriveDifferentialStateComponent
Defined in include/vehicle2/drivetrain/PxVehicleDrivetrainComponents.h
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class PxVehicleFourWheelDriveDifferentialStateComponent : public PxVehicleComponent
Compute the per wheel drive torque split of a differential delivering torque to multiple wheels with limited slip applied to specified wheel pairs.
See also
PxVehicleDifferentialStateUpdate
Public Functions
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inline PxVehicleFourWheelDriveDifferentialStateComponent()
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inline virtual ~PxVehicleFourWheelDriveDifferentialStateComponent()
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virtual void getDataForFourWheelDriveDifferentialStateComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleFourWheelDriveDifferentialParams *&differentialParams, PxVehicleArrayData<const PxVehicleWheelRigidBody1dState> &wheelRigidbody1dStates, PxVehicleDifferentialState *&differentialState, PxVehicleWheelConstraintGroupState *&wheelConstraintGroupState) = 0
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inline virtual bool update(const PxReal dt, const PxVehicleSimulationContext &context)
Update function for a vehicle component.
See also
PxVehicleComponentSequence
- Parameters
dt – [in] The timestep size to use for the update step.
context – [in] Vehicle simulation context holding global data or data that usually applies to a large group of vehicles.
- Returns
True if subsequent components in a sequence should get updated, false if the sequence should be aborted.
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inline PxVehicleFourWheelDriveDifferentialStateComponent()