PxVehicleLegacyFourWheelDriveDifferentialStateComponent
Defined in include/vehicle2/drivetrain/PxVehicleDrivetrainComponents.h
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class PxVehicleLegacyFourWheelDriveDifferentialStateComponent : public PxVehicleComponent
Compute the per wheel drive torque split of a four wheel drive differential.
- Deprecated:
This API was introduced with the new Vehicle API for transition purposes but will be removed in a future version.
See also
PxVehicleDifferentialStateUpdate
Public Functions
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inline PxVehicleLegacyFourWheelDriveDifferentialStateComponent()
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inline virtual ~PxVehicleLegacyFourWheelDriveDifferentialStateComponent()
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virtual void getDataForLegacyFourWheelDriveDifferentialStateComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleFourWheelDriveDifferentialLegacyParams *&differentialParams, PxVehicleArrayData<const PxVehicleWheelRigidBody1dState> &wheelRigidbody1dStates, PxVehicleDifferentialState *&differentialState) = 0
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inline virtual bool update(const PxReal dt, const PxVehicleSimulationContext &context)
Update function for a vehicle component.
See also
PxVehicleComponentSequence
- Parameters
dt – [in] The timestep size to use for the update step.
context – [in] Vehicle simulation context holding global data or data that usually applies to a large group of vehicles.
- Returns
True if subsequent components in a sequence should get updated, false if the sequence should be aborted.