PxContactPairHeader
Defined in include/PxSimulationEventCallback.h
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struct PxContactPairHeader
An Instance of this class is passed to PxSimulationEventCallback.onContact().
See also
PxSimulationEventCallback.onContact()
Public Functions
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inline PxContactPairHeader()
Public Members
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PxActor *actors[2]
The two actors of the notification shape pairs.
See also
PxActor
Note
The actor pointers might reference deleted actors. This will be the case if PxPairFlag::eNOTIFY_TOUCH_LOST or PxPairFlag::eNOTIFY_THRESHOLD_FORCE_LOST events were requested for the pair and one of the involved actors gets deleted or removed from the scene. Check the flags member to see whether that is the case. Do not dereference a pointer to a deleted actor. The pointer to a deleted actor is only provided such that user data structures which might depend on the pointer value can be updated.
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const PxU8 *extraDataStream
Stream containing extra data as requested in the PxPairFlag flags of the simulation filter.
This pointer is only valid if any kind of extra data information has been requested for the contact report pair (see PxPairFlag::ePOST_SOLVER_VELOCITY etc.), else it will be NULL.
See also
PxPairFlag
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PxContactPairHeaderFlags flags
Additional information on the contact report pair.
See also
PxContactPairHeaderFlag
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const struct PxContactPair *pairs
pointer to the contact pairs
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inline PxContactPairHeader()