PxGpuBodyData
Defined in include/PxActorData.h
-
struct PxGpuBodyData
State of a body used when interfacing with the GPU rigid body pipeline.
- Deprecated:
Only used in the deprecated function PxScene::copyBodyData(). Use PxDirectGPUAPI::getRigidDynamicData() instead.
See also
PxScene.copyBodyData()