PxControllerShapeHit
Defined in include/characterkinematic/PxController.h
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struct PxControllerShapeHit : public PxControllerHit
Describes a hit between a CCT and a shape.
Passed to onShapeHit()
See also
PxUserControllerHitReport.onShapeHit()
Public Members
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PxRigidActor *actor
Touched actor.
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PxController *controller
Current controller.
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PxExtendedVec3 worldPos
Contact position in world space.
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PxRigidActor *actor