PxVehiclePhysXRoadGeometryQueryState

Defined in include/vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryState.h

struct PxVehiclePhysXRoadGeometryQueryState

Public Functions

inline void setToDefault()

Public Members

PxRigidActor *actor

The actor that got hit by the query.

PxShape *shape

The shape that got hit by the query.

PxMaterial *material

The material at the hit point.

PxVec3 hitPosition

The hit position in world space.