PxContactPoint
Defined in include/geomutils/PxContactPoint.h
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struct PxContactPoint
 Public Members
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PxVec3 normal
 The normal of the contacting surfaces at the contact point.
For two shapes s0 and s1, the normal points in the direction that s0 needs to move in to resolve the contact with s1.
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PxReal separation
 The separation of the shapes at the contact point.
A negative separation denotes a penetration.
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PxU8 materialFlags
 Material flags for this contact (eDISABLE_FRICTION, eDISABLE_STRONG_FRICTION).
See also
PxMaterialFlag
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PxVec3 normal