PxOverlapHit
Defined in include/PxQueryReport.h
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struct PxOverlapHit : public PxGeomOverlapHit, public PxActorShape
Public Members
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PxU32 faceIndex
Face index of touched triangle, for triangle meshes, convex meshes and height fields.
Note
This index will default to 0xFFFFffff value for overlap queries.
Note
Please refer to the user guide for more details for sweep queries.
Note
This index is remapped by mesh cooking. Use PxTriangleMesh::getTrianglesRemap() to convert to original mesh index.
Note
For convex meshes use PxConvexMesh::getPolygonData() to retrieve touched polygon data.
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PxRigidActor *actor
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PxU32 faceIndex