PxParticleVolume
Defined in include/PxParticleBuffer.h
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struct PxParticleVolume
Particle volume structure.
Used to track the bounding volume of a user-specified set of particles. The particles are required to be laid out contiguously within the same PxParticleBuffer.
- Deprecated:
Particle-cloth, -rigids, -attachments and -volumes have been deprecated.
Public Members
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PxBounds3 bound
The current bounds of the particles contained in this PxParticleVolume.
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PxU32 particleIndicesOffset
The index into the particle list of the PxParticleBuffer for the first particle of this volume.
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PxU32 numParticles
The number of particles contained in this PxParticleVolume.