Limitations#
Model constraints and unsupported features, grouped by sensor type. For configuration errors and corrective actions, see the Symptom Index.
Lidar generic core model#
Scan type.
omni:sensor:Core:scanTypeis fixed once the model is built. An edit to the other scanning principle is refused together with the rest of that update; author it before the sensor starts producing, and recreate the sensor to change it. See USD Attributes.Ray type.
omni:sensor:Core:rayTypecannot move betweenIDEALIZEDand a beam ray type on a running sensor. Recreate the sensor to change it. See USD Attributes.Minimum scan rate. A scheduled scan slower than 0.466 Hz is refused, because the per-point time offset is a signed 32-bit nanosecond count and cannot span a longer scan. See the minimum scan rate.
Unsupported attributes. These declared attributes have no effect:
omni:sensor:Core:emitterStatesFileis not supported, so emitter states are authored on the prim;omni:sensor:Core:rangeResolutionMchanges no delivered coordinate, andrangeAccuracyMis the simulated range uncertainty. See USD Attributes.Motion without motion BVH. Without the motion BVH the model keeps producing points, each traced from the sensor’s pose at the end of its frame against a scene that does not move, so they carry no motion effects. See Motion Artifacts.
Beam sampling. A beam ray type,
GAUSSIAN_BEAMorUNIFORM_BEAM, covers a surface in discrete steps: partial coverage at an edge changes the returned beam fraction stepwise, and a Gaussian beam weights the center of its footprint more than its rim. See Tune Intensity and Point Drops.Transmission. Transmission does not refract the ray: it continues straight through the surface. Keeping the return from behind such a surface generally means raising
maxReturns. See USD Attributes.Weather and atmosphere. The model simulates no weather or atmosphere: returns are not attenuated by rain, fog, haze or snow, weather produces no return of its own, and there is no background light. Every scan is traced through a clear atmosphere, and the scene’s geometry and materials determine the returns. See the model overview for what the model does simulate.
Lidar generic wpm model#
Minimum scan rate. Keep the scan rate at or above about 0.47 Hz:
TimeOffsetNsis a signed 32-bit nanosecond count and cannot represent a point fired more than about 2.147 s into a scan. See Outputs.Return count. The return index,
EchoId, is one byte, soomni:sensor:LidarWpm:maxReturnsis at most 255, and at most 8 in the two direct return-processing modes. Refer to USD Attributes.Tiled configuration. A RenderProduct that tiles several of these sensors runs one profile, read from the first sensor; the attributes of the others are not read. See USD Attributes.
Output capacity. The point capacity of a product, the kept emitter rows times
maxReturnstimes the number of tiles, may not exceed 2147483647 in compact output or 4294967295 in dense output, and inwaveformmode the kept rows times the tiles timessparseTofBinCapacitymay not exceed 4294967295 either. See USD Attributes.Transmission. A path may continue through a transmissive surface such as glass or water, and outside the direct return modes the straight connection from a bounce back to the receiver may cross one transmissive surface, attenuated by it. Anything behind such a surface is returned only in
waveformmode, and through at most one surface. See Choose a Return-Processing Mode.
Radar generic wpmDmat model#
Detection capacity. A scan delivers at most 2500 detections. Additional detections are dropped; the output has no saturation indicator. See Outputs.
Per-detection timing. A radar frame carries no per-detection timing: each scan is simulated as one instant, and
TimeOffsetNsis zero for every entry. See Outputs.Motion without motion BVH. Without the motion BVH a radar still runs, tracing each scan from the sensor’s pose at the scan’s acquisition time, but nothing moves within a frame; a moving radar’s radial velocities still include its own movement. See Simulate Moving Targets.
Motion compensation. The model has no motion-compensation attribute: motion effects, radial velocity above all, come from the renderer’s motion BVH. See USD Attributes.
Propagation limits. The propagation limits other than
traceTreeDepthare fixed by the model and have no attribute; the far distance is the largestmaxRangeMamong the sensor’s scan configurations. See USD Attributes.CFAR dimensions. One CFAR dimensionality governs every
FASTscan:cfarModeis a sensor-level attribute, so a sensor whoseFASTscans want different dimensionalities cannot express that, and aWAVEFORMscan always runs the four-dimensional CFAR whatever it says. See USD Attributes.Processing mode. Every scan of one sensor uses the same
datacubeMode: the model does not support mixingFASTandWAVEFORMscans on one prim. See which mode reads what.Unused decay attribute.
exponentialDecayFactoris accepted on every scan configuration and does not change the output in ovrtx; its row in Sensor API Schemas says so.
Acoustic generic wpm model#
Envelope length. Each signal way has a fixed 320-sample envelope. In the basic mode that is about 5.6 m of range at the default
sampleDuration, and a longer sample duration reaches further at a coarser resolution. See Outputs.Output layout.
SignalWaysis not a point cloud: it has noCountschannel, it always carries all six of its channels, and itsVALIDbit marks a signal way rather than a point. See Outputs.Interference-mode controls. In the interference mode the pulse power, gain curve, directivity fit and close-range boost are fixed by the model and no noise is added; the attributes that act in the basic mode only are listed under what each mode reads.
Motion BVH. Motion BVH is required to produce echoes. The output has no diagnostic parameter identifying a disabled motion BVH. See Outputs for the rule and to Set Up an Acoustic Sensor for the renderer creation.
Propagation limits. How near a surface may be hit (no hit nearer than 5 mm along a path and no first hit nearer than 10 cm to the mount), how far a pulse is followed (20 m) and how close a path must pass a receiving mount to count are fixed by the model, and they are not configurable.
traceTreeDepthcontrols the number of material interactions. See Ray tracing.
Cameras#
Light path expressions. A RenderProduct can request at most nine light-path-expression (LPE) RenderVars, and LPE outputs are supported only in
PathTracing. Of the light markers, only area (La) and environment (Le) lights are produced; contributions served from the radiance cache are left out of LPE outputs unless radiance caching is disabled; and volume scattering is classified as glossy. See Light Path Expressions.LUT resolution. Lookup-table projection needs lookup textures at or above the output resolution; lower-resolution textures show artifacts at larger output resolutions. See Lens Calibration.
Spectral materials. Spectral rendering has no spectral material response: material colors are uplifted from RGB to the spectral domain during rendering. See Spectral Rendering.
Rolling shutter. A rolling shutter samples each line at one instant, at the end of its exposure interval; motion within a line’s interval is not integrated into motion blur. At most two exposures are in flight per camera, so for a camera with an authored frame rate keep the total exposure span,
(lineCount - 1) * lineOffset + lineExposurewherelineCountis the output resolution along the scan direction, at or below two frame intervals. See Rolling Shutter.Camera partition isolation. Enabling
showAllPartitionsByDefaultallows geometry from other environments to appear in cameras assigned to a partition, even when the environments do not overlap. See Viewing all partitions for the setting and workaround.Non-camera scene partitions.
OmniLidar,OmniRadarandOmniAcousticcannot select a named scene partition. WithshowAllPartitionsByDefault = false, their rays see only unpartitioned geometry; withtrue, they can see all partitions without environment isolation. See Non-camera sensors.Neural-reconstruction partitions. Scene partitions do not isolate neural-reconstruction volumes, whose compositing does not filter by the camera’s partition. See Scene Partitions.
Minimal-mode color output.
MinimalRenderingrenders its shaded image only into the 8-bitLdrColor; it produces noHdrColor. See the output tables.Debug views. Debug views need Real-Time Path Tracing or Path Tracing, and
anyHitCountHeatMapexists only in Real-Time Path Tracing. A debug view replaces the beauty destination,HdrColorwhen both color outputs are requested and otherwise the one requested, and creates no RenderVar of its own. See debug views.
Camera generic core model#
Pipeline scope. The model processes a rendered image. Lens geometry, depth of field, exposure time, global illumination, reflections, shadows and denoising are renderer responsibilities. Its outputs are images, with no point counts, returns or per-point timestamps. See the model overview.
Input image. The model consumes exactly one input, the linear high-dynamic-range render
HdrColor. The tone-mapped 8-bitLdrColoroutput is not an input to it. See Outputs.Tiled configuration. A RenderProduct that renders several cameras into one frame runs one pipeline, with the settings of the first camera. See Outputs.
CFA label. The color filter array semantic token is a label recording which mosaic the authored weights represent; it changes no pixel. See USD Attributes.
ISP program. The ISP stage runs a program you supply, and the schema default is empty, so until you author one the post-ISP outputs carry no processed image. See Compand to a RAW Format and Run the ISP.
Companding range. The full pipeline requires the companding stage to produce 16-bit codes: a companding curve whose largest output exceeds 65535 is rejected and the pipeline does not build. The pre-ISP pipeline has no such constraint. See Stay within 16 bits.
Noise models. Only photon shot noise and dark shot noise are modeled. Spatial noise, that is fixed-pattern noise, photo-response non-uniformity (PRNU) and dark-signal non-uniformity (DSNU), is not simulated. See USD Attributes.
Unused color-correction controls. Three color-correction controls,
colorCorrectionRedBlueSwap,colorCorrectionOutputFloat16andcolorCorrectionOutputFloat32, are not used. The stage always writes four-component 16-bit float output. See USD Attributes.
Camera single-view stereo depth model#
Stereo simulation. The model performs no stereo matching, renders no second view, adds no timing of its own and applies no scene-unit conversion. See the model overview.
Validity. There is no validity channel. A zero distance marks a pixel without a valid distance. See Outputs.
Generic wpm model#
Output consists of scalar path contributions. There is no detector model, coherent phase or polarization, FMCW processing, beamforming or sensor-noise model. Supply application-specific processing or choose a specialized sensor model. Mechanical propagation is not a waveform, a selectable-medium model or an elastic-wave solver.
A capture traces the complete selected pattern. Firing offsets are motion sample times, not an external trigger or a scheduler that spreads a scan over multiple frames. See firing times.
Patterns specify poses and firing times, not arbitrary gain tables, per-ray weights or custom payloads. Gaussian spread chooses sample directions;
sourceDivergencecontrols propagation separately.A configured capture must fit the contribution capacity. Receiver groups contain at most 255 slots; bloom radius is at most 7 and bounce depth at most 255. See USD Attributes for the complete bounds and compatibility rules, and capacity for storage cost.
Raw output includes invalid slots. Read
Validbefore every payload and do not interpret scalar transport power as calibrated detector power. See Outputs for units, frames and limits on converting total path distance to range.